The top-level output
key contains set of options instructing webpack on how and where it should output your bundles, assets and anything else you bundle or load with webpack.
output.auxiliaryComment
string
object
When used in tandem with output.library
and output.libraryTarget
, this option allows users to insert comments within the export wrapper. To insert the same comment for each libraryTarget
type, set auxiliaryComment
to a string:
webpack.config.js
module.exports = {
//...
output: {
library: 'someLibName',
libraryTarget: 'umd',
filename: 'someLibName.js',
auxiliaryComment: 'Test Comment'
}
};
which will yield the following:
someLibName.js
(function webpackUniversalModuleDefinition(root, factory) {
// Test Comment
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory(require('lodash'));
// Test Comment
else if(typeof define === 'function' && define.amd)
define(['lodash'], factory);
// Test Comment
else if(typeof exports === 'object')
exports['someLibName'] = factory(require('lodash'));
// Test Comment
else
root['someLibName'] = factory(root['_']);
})(this, function(__WEBPACK_EXTERNAL_MODULE_1__) {
// ...
});
For fine-grained control over each libraryTarget
comment, pass an object:
webpack.config.js
module.exports = {
//...
output: {
//...
auxiliaryComment: {
root: 'Root Comment',
commonjs: 'CommonJS Comment',
commonjs2: 'CommonJS2 Comment',
amd: 'AMD Comment'
}
}
};
output.charset
boolean = true
Tells webpack to add charset="utf-8"
to the HTML <script>
tag.
output.chunkFilename
string = '[id].js'
function (pathData, assetInfo) => string
This option determines the name of non-initial chunk files. See output.filename
option for details on the possible values.
Note that these filenames need to be generated at runtime to send the requests for chunks. Because of this, placeholders like [name]
and [chunkhash]
need to add a mapping from chunk id to placeholder value to the output bundle with the webpack runtime. This increases the size and may invalidate the bundle when placeholder value for any chunk changes.
By default [id].js
is used or a value inferred from output.filename
([name]
is replaced with [id]
or [id].
is prepended).
webpack.config.js
module.exports = {
//...
output: {
//...
chunkFilename: '[id].js'
}
};
Usage as a function:
webpack.config.js
module.exports = {
//...
output: {
chunkFilename: (pathData) => {
return pathData.chunk.name === 'main' ? '[name].js': '[name]/[name].js';
},
}
};
output.chunkLoadTimeout
number = 120000
Number of milliseconds before chunk request expires. This option is supported since webpack 2.6.0.
webpack.config.js
module.exports = {
//...
output: {
//...
chunkLoadTimeout: 30000
}
};
output.chunkLoadingGlobal
string = 'webpackChunkwebpack'
The global variable used by webpack for loading of chunks.
webpack.config.js
module.exports = {
//...
output: {
//...
chunkLoadingGlobal: 'myCustomFunc'
}
};
output.chunkLoading
false
string: 'jsonp' | 'import-scripts' | 'require' | 'async-node' | <any string>
The method to load chunks (methods included by default are 'jsonp' (web), 'importScripts' (WebWorker), 'require' (sync node.js), 'async-node' (async node.js), but others might be added by plugins).
webpack.config.js
module.exports = {
//...
output: {
//...
chunkLoading: 'async-node'
}
};
output.chunkFormat
false
string: 'array-push' | 'commonjs' | <any string>
The format of chunks (formats included by default are 'array-push' (web/WebWorker), 'commonjs' (node.js), but others might be added by plugins).
webpack.config.js
module.exports = {
//...
output: {
//...
chunkFormat: 'commonjs'
}
};
output.enabledChunkLoadingTypes
[string: 'jsonp' | 'import-scripts' | 'require' | 'async-node' | <any string>]
List of chunk loading types enabled for use by entry points. Will be automatically filled by webpack. Only needed when using a function as entry option and returning chunkLoading option from there.
webpack.config.js
module.exports = {
//...
output: {
//...
enabledChunkLoadingTypes: ['jsonp', 'require']
}
};
output.crossOriginLoading
boolean = false
string: 'anonymous' | 'use-credentials'
Tells webpack to enable cross-origin loading of chunks. Only takes effect when target
is set to 'web'
, which uses JSONP for loading on-demand chunks, by adding script tags.
'anonymous'
- Enable cross-origin loading without credentials'use-credentials'
- Enable cross-origin loading with credentialsoutput.devtoolFallbackModuleFilenameTemplate
string
function (info)
A fallback used when the template string or function above yields duplicates.
See output.devtoolModuleFilenameTemplate
.
output.devtoolModuleFilenameTemplate
string = 'webpack://[namespace]/[resource-path]?[loaders]'
function (info) => string
This option is only used when devtool
uses an options which requires module names.
Customize the names used in each source map's sources
array. This can be done by passing a template string or function. For example, when using devtool: 'eval'
.
webpack.config.js
module.exports = {
//...
output: {
devtoolModuleFilenameTemplate: 'webpack://[namespace]/[resource-path]?[loaders]'
}
};
The following substitutions are available in template strings (via webpack's internal ModuleFilenameHelpers
):
Template | Description |
---|---|
[absolute-resource-path] | The absolute filename |
[all-loaders] | Automatic and explicit loaders and params up to the name of the first loader |
[hash] | The hash of the module identifier |
[id] | The module identifier |
[loaders] | Explicit loaders and params up to the name of the first loader |
[resource] | The path used to resolve the file and any query params used on the first loader |
[resource-path] | The path used to resolve the file without any query params |
[namespace] | The modules namespace. This is usually the library name when building as a library, empty otherwise |
When using a function, the same options are available camel-cased via the info
parameter:
module.exports = {
//...
output: {
devtoolModuleFilenameTemplate: info => {
return `webpack:///${info.resourcePath}?${info.loaders}`;
}
}
};
If multiple modules would result in the same name, output.devtoolFallbackModuleFilenameTemplate
is used instead for these modules.
output.devtoolNamespace
string
This option determines the modules namespace used with the output.devtoolModuleFilenameTemplate
. When not specified, it will default to the value of: output.library
. It's used to prevent source file path collisions in sourcemaps when loading multiple libraries built with webpack.
For example, if you have 2 libraries, with namespaces library1
and library2
, which both have a file ./src/index.js
(with potentially different contents), they will expose these files as webpack://library1/./src/index.js
and webpack://library2/./src/index.js
.
output.filename
string
function (pathData, assetInfo) => string
This option determines the name of each output bundle. The bundle is written to the directory specified by the output.path
option.
For a single entry
point, this can be a static name.
webpack.config.js
module.exports = {
//...
output: {
filename: 'bundle.js'
}
};
However, when creating multiple bundles via more than one entry point, code splitting, or various plugins, you should use one of the following substitutions to give each bundle a unique name...
Using entry name:
webpack.config.js
module.exports = {
//...
output: {
filename: '[name].bundle.js'
}
};
Using internal chunk id:
webpack.config.js
module.exports = {
//...
output: {
filename: '[id].bundle.js'
}
};
Using hashes generated from the generated content:
webpack.config.js
module.exports = {
//...
output: {
filename: '[contenthash].bundle.js'
}
};
Combining multiple substitutions:
webpack.config.js
module.exports = {
//...
output: {
filename: '[name].[contenthash].bundle.js'
}
};
Using function to return the filename:
webpack.config.js
module.exports = {
//...
output: {
filename: (pathData) => {
return pathData.chunk.name === 'main' ? '[name].js': '[name]/[name].js';
},
}
};
Make sure to read the Caching guide for details. There are more steps involved than just setting this option.
Note this option is called filename but you are still allowed to use something like 'js/[name]/bundle.js'
to create a folder structure.
Note this option does not affect output files for on-demand-loaded chunks. It only affects output files that are initially loaded. For on-demand-loaded chunk files the output.chunkFilename
option is used. Files created by loaders also aren't affected. In this case you would have to try the specific loader's available options.
The following substitutions are available in template strings (via webpack's internal TemplatedPathPlugin
):
Substitutions available on Compilation-level:
Template | Description |
---|---|
[fullhash] | The full hash of compilation |
[hash] | Same, but deprecated |
Substitutions available on Chunk-level:
Template | Description |
---|---|
[id] | The ID of the chunk |
[name] | The name of the chunk, if set, otherwise the ID of the chunk |
[chunkhash] | The hash of the chunk, including all elements of the chunk |
[contenthash] | The hash of the chunk, including only elements of this content type (affected by optimization.realContentHash ) |
Substitutions available on Module-level:
Template | Description |
---|---|
[id] | The ID of the module |
[moduleid] | Same, but deprecated |
[hash] | The hash of the module |
[modulehash] | Same, but deprecated |
[contenthash] | The hash of the content of the module |
Substitutions available on File-level:
Template | Description |
---|---|
[file] | Filename and path, without query or fragment |
[query] | Query with leading ? |
[fragment] | Fragment with leading # |
[base] | Only filename (including extensions), without path |
[filebase] | Same, but deprecated |
[path] | Only path, without filename |
[name] | Only filename without extension or path |
[ext] | Extension with leading . |
Substitutions available on URL-level:
Template | Description |
---|---|
[url] | URL |
The length of hashes ([hash]
, [contenthash]
or [chunkhash]
) can be specified using [hash:16]
(defaults to 20). Alternatively, specify output.hashDigestLength
to configure the length globally.
It is possible to filter out placeholder replacement when you want to use one of the placeholders in the actual file name. For example, to output a file [name].js
, you have to escape the [name]
placeholder by adding backslashes between the brackets. So that [\name\]
generates [name]
instead of getting replaced with the name
of the asset.
Example: [\id\]
generates [id]
instead of getting replaced with the id
.
If using a function for this option, the function will be passed an object containing data for the substitutions in the table above. Substitutions will be applied to the returned string too. The passed object will have this type: (properties available depending on context)
type PathData = {
hash: string,
hashWithLength: (number) => string,
chunk: Chunk | ChunkPathData,
module: Module | ModulePathData,
contentHashType: string,
contentHash: string,
contentHashWithLength: (number) => string,
filename: string,
url: string,
runtime: string | SortableSet<string>,
chunkGraph: ChunkGraph
}
type ChunkPathData = {
id: string | number,
name: string,
hash: string,
hashWithLength: (number) => string,
contentHash: Record<string, string>,
contentHashWithLength: Record<string, (number) => string>
}
type ModulePathData = {
id: string | number,
hash: string,
hashWithLength: (number) => string
}
output.assetModuleFilename
string = '[hash][ext][query]'
The same as output.filename
but for Asset Modules
output.globalObject
string = 'window'
When targeting a library, especially when libraryTarget
is 'umd'
, this option indicates what global object will be used to mount the library. To make UMD build available on both browsers and Node.js, set output.globalObject
option to 'this'
. Defaults to self
for Web-like targets.
For example:
webpack.config.js
module.exports = {
// ...
output: {
library: 'myLib',
libraryTarget: 'umd',
filename: 'myLib.js',
globalObject: 'this'
}
};
output.uniqueName
string
A unique name of the webpack build to avoid multiple webpack runtimes to conflict when using globals. It defaults to output.library
name or the package name from package.json
in the context, if both aren't found, it is set to an ''
.
output.uniqueName
will be used to generate unique globals for:
webpack.config.js
module.exports = {
// ...
output: {
uniqueName: 'my-package-xyz'
}
};
output.hashDigest
string = 'hex'
The encoding to use when generating the hash. All encodings from Node.JS' hash.digest
are supported. Using 'base64'
for filenames might be problematic since it has the character /
in its alphabet. Likewise 'latin1'
could contain any character.
output.hashDigestLength
number = 20
The prefix length of the hash digest to use.
output.hashFunction
string = 'md4'
function
The hashing algorithm to use. All functions from Node.JS' crypto.createHash
are supported. Since 4.0.0-alpha2
, the hashFunction
can now be a constructor to a custom hash function. You can provide a non-crypto hash function for performance reasons.
module.exports = {
//...
output: {
hashFunction: require('metrohash').MetroHash64
}
};
Make sure that the hashing function will have update
and digest
methods available.
output.hashSalt
An optional salt to update the hash via Node.JS' hash.update
.
output.hotUpdateChunkFilename
string = '[id].[fullhash].hot-update.js'
Customize the filenames of hot update chunks. See output.filename
option for details on the possible values.
The only placeholders allowed here are [id]
and [fullhash]
, the default being:
webpack.config.js
module.exports = {
//...
output: {
hotUpdateChunkFilename: '[id].[fullhash].hot-update.js'
}
};
output.hotUpdateGlobal
string
Only used when target
is set to 'web'
, which uses JSONP for loading hot updates.
A JSONP function used to asynchronously load hot-update chunks.
For details see output.chunkLoadingGlobal
.
output.hotUpdateMainFilename
string = '[runtime].[fullhash].hot-update.json'
function
Customize the main hot update filename. [fullhash]
and [runtime]
are available as placeholder.
output.library
string
object
How the value of the output.library
is used depends on the value of the output.libraryTarget
option; please refer to that section for the complete details. Note that the default option for output.libraryTarget
is var
, so if the following configuration option is used:
webpack.config.js
module.exports = {
//...
output: {
library: 'MyLibrary'
}
};
The variable MyLibrary
will be bound with the return value of your entry file, if the resulting output is included as a script tag in an HTML page.
string: 'module' | 'text/javascript'
boolean = false
This option allows loading asynchronous chunks with a custom script type, such as <script type="module" ...>
.
module.exports = {
//...
output: {
scriptType: 'module'
}
};
output.libraryExport
string
[string]
Configure which module or modules will be exposed via the libraryTarget
. It is undefined
by default, same behaviour will be applied if you set libraryTarget
to an empty string e.g. ''
it will export the whole (namespace) object. The examples below demonstrate the effect of this configuration when using libraryTarget: 'var'
.
The following configurations are supported:
libraryExport: 'default'
- The default export of your entry point will be assigned to the library target:
// if your entry has a default export of `MyDefaultModule`
var MyDefaultModule = _entry_return_.default;
libraryExport: 'MyModule'
- The specified module will be assigned to the library target:
var MyModule = _entry_return_.MyModule;
libraryExport: ['MyModule', 'MySubModule']
- The array is interpreted as a path to a module to be assigned to the library target:
var MySubModule = _entry_return_.MyModule.MySubModule;
With the libraryExport
configurations specified above, the resulting libraries could be utilized as such:
MyDefaultModule.doSomething();
MyModule.doSomething();
MySubModule.doSomething();
string = 'var'
Configure how the library will be exposed. Any one of the following options can be used. Please note that this option works in conjunction with the value assigned to output.library
. For the following examples, it is assumed that the value of output.library
is configured as MyLibrary
.
These options assign the return value of the entry point (e.g. whatever the entry point exported) to the name provided by output.library
at whatever scope the bundle was included at.
libraryTarget: 'var'
β When your library is loaded, the return value of your entry point will be assigned to a variable:
var MyLibrary = _entry_return_;
// In a separate script...
MyLibrary.doSomething();
libraryTarget: 'assign'
β This will generate an implied global which has the potential to reassign an existing value (use with caution):
MyLibrary = _entry_return_;
Be aware that if MyLibrary
isn't defined earlier your library will be set in global scope.
libraryTarget: 'assign-properties'
5.16.0+ β Copy the return value to a target object if it exists, otherwise create the target object first:
// create the target object if it doesn't exist
MyLibrary = typeof MyLibrary === 'undefined' ? {} : MyLibrary;
// then copy the return value to MyLibrary
// just like what Object.assign does
// for instance, you export a `hello` function in your entry as follow
export function hello(name) {
console.log(`Hello ${name}`);
}
// In another script running MyLibrary
// you can run `hello` function like so
MyLibrary.hello('World');
These options assign the return value of the entry point (e.g. whatever the entry point exported) to a specific object under the name defined by output.library
.
If output.library
is not assigned a non-empty string, the default behavior is that all properties returned by the entry point will be assigned to the object as defined for the particular output.libraryTarget
, via the following code fragment:
(function(e, a) { for(var i in a) { e[i] = a[i]; } }(output.libraryTarget, _entry_return_));
libraryTarget: "this"
- The return value of your entry point will be assigned to this under the property named by output.library
. The meaning of this
is up to you:
this['MyLibrary'] = _entry_return_;
// In a separate script...
this.MyLibrary.doSomething();
MyLibrary.doSomething(); // if this is window
libraryTarget: 'window'
- The return value of your entry point will be assigned to the window
object using the output.library
value.
window['MyLibrary'] = _entry_return_;
window.MyLibrary.doSomething();
libraryTarget: 'global'
- The return value of your entry point will be assigned to the global
object using the output.library
value.
global['MyLibrary'] = _entry_return_;
global.MyLibrary.doSomething();
libraryTarget: 'commonjs'
- The return value of your entry point will be assigned to the exports
object using the output.library
value. As the name implies, this is used in CommonJS environments.
exports['MyLibrary'] = _entry_return_;
require('MyLibrary').doSomething();
These options will result in a bundle that comes with a complete header to ensure compatibility with various module systems. The output.library
option will take on a different meaning under the following output.libraryTarget
options.
libraryTarget: 'commonjs2'
- The return value of your entry point will be assigned to the module.exports
. As the name implies, this is used in CommonJS environments:
module.exports = _entry_return_;
require('MyLibrary').doSomething();
Note that output.library
can't be used with this particular output.libraryTarget
, for further details, please read this issue.
libraryTarget: 'amd'
- This will expose your library as an AMD module.
AMD modules require that the entry chunk (e.g. the first script loaded by the <script>
tag) be defined with specific properties, such as define
and require
which is typically provided by RequireJS or any compatible loaders (such as almond). Otherwise, loading the resulting AMD bundle directly will result in an error like define is not defined
.
So, with the following configuration...
module.exports = {
//...
output: {
library: 'MyLibrary',
libraryTarget: 'amd'
}
};
The generated output will be defined with the name "MyLibrary", i.e.
define('MyLibrary', [], function() {
return _entry_return_;
});
The bundle can be included as part of a script tag, and the bundle can be invoked like so:
require(['MyLibrary'], function(MyLibrary) {
// Do something with the library...
});
If output.library
is undefined, the following is generated instead.
define([], function() {
return _entry_return_;
});
This bundle will not work as expected, or not work at all (in the case of the almond loader) if loaded directly with a <script>
tag. It will only work through a RequireJS compatible asynchronous module loader through the actual path to that file, so in this case, the output.path
and output.filename
may become important for this particular setup if these are exposed directly on the server.
libraryTarget: 'amd-require'
- This packages your output with an immediately-executed AMD require(dependencies, factory)
wrapper.
The 'amd-require'
target allows for the use of AMD dependencies without needing a separate later invocation. As with the 'amd'
target, this depends on the appropriate require
function being available in the environment in which the webpack output is loaded.
With this target, the library name is ignored.
libraryTarget: 'umd'
- This exposes your library under all the module definitions, allowing it to work with CommonJS, AMD and as global variable. Take a look at the UMD Repository to learn more.
In this case, you need the library
property to name your module:
module.exports = {
//...
output: {
library: 'MyLibrary',
libraryTarget: 'umd'
}
};
And finally the output is:
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define([], factory);
else if(typeof exports === 'object')
exports['MyLibrary'] = factory();
else
root['MyLibrary'] = factory();
})(typeof self !== 'undefined' ? self : this, function() {
return _entry_return_;
});
Note that omitting library
will result in the assignment of all properties returned by the entry point be assigned directly to the root object, as documented under the object assignment section. Example:
module.exports = {
//...
output: {
libraryTarget: 'umd'
}
};
The output will be:
(function webpackUniversalModuleDefinition(root, factory) {
if(typeof exports === 'object' && typeof module === 'object')
module.exports = factory();
else if(typeof define === 'function' && define.amd)
define([], factory);
else {
var a = factory();
for(var i in a) (typeof exports === 'object' ? exports : root)[i] = a[i];
}
})(typeof self !== 'undefined' ? self : this, function() {
return _entry_return_;
});
Since webpack 3.1.0, you may specify an object for library
for differing names per targets:
module.exports = {
//...
output: {
library: {
root: 'MyLibrary',
amd: 'my-library',
commonjs: 'my-common-library'
},
libraryTarget: 'umd'
}
};
libraryTarget: 'system'
- This will expose your library as a System.register
module. This feature was first released in webpack 4.30.0.
System modules require that a global variable System
is present in the browser when the webpack bundle is executed. Compiling to System.register
format allows you to System.import('/bundle.js')
without additional configuration and have your webpack bundle loaded into the System module registry.
module.exports = {
//...
output: {
libraryTarget: 'system'
}
};
Output:
System.register([], function(_export) {
return {
setters: [],
execute: function() {
// ...
},
};
});
By adding output.library
to configuration in addition to having output.libraryTarget
set to system
, the output bundle will have the library name as an argument to System.register
:
System.register('my-library', [], function(_export) {
return {
setters: [],
execute: function() {
// ...
},
};
});
You can access SystemJS context via __system_context__
:
// Log the URL of the current SystemJS module
console.log(__system_context__.meta.url);
// Import a SystemJS module, with the current SystemJS module's url as the parentUrl
__system_context__.import('./other-file.js').then(m => {
console.log(m);
});
libraryTarget: 'jsonp'
- This will wrap the return value of your entry point into a jsonp wrapper.
MyLibrary(_entry_return_);
The dependencies for your library will be defined by the externals
config.
output.importFunctionName
string = 'import'
The name of the native import()
function. Can be used for polyfilling, e.g. with dynamic-import-polyfill
.
webpack.config.js
module.exports = {
//...
output: {
importFunctionName: '__import__'
}
};
output.path
string = path.join(process.cwd(), 'dist')
The output directory as an absolute path.
webpack.config.js
const path = require('path');
module.exports = {
//...
output: {
path: path.resolve(__dirname, 'dist/assets')
}
};
Note that [fullhash]
in this parameter will be replaced with a hash of the compilation. See the Caching guide for details.
output.pathinfo
boolean=true
string: 'verbose'
Tells webpack to include comments in bundles with information about the contained modules. This option defaults to true
in development
and false
in production
mode respectively. 'verbose'
shows more information like exports, runtime requirements and bailouts.
webpack.config.js
module.exports = {
//...
output: {
pathinfo: true
}
};
output.publicPath
string
function
This is an important option when using on-demand-loading or loading external resources like images, files, etc. If an incorrect value is specified you'll receive 404 errors while loading these resources.
This option specifies the public URL of the output directory when referenced in a browser. A relative URL is resolved relative to the HTML page (or <base>
tag). Server-relative URLs, protocol-relative URLs or absolute URLs are also possible and sometimes required, i. e. when hosting assets on a CDN.
The value of the option is prefixed to every URL created by the runtime or loaders. Because of this the value of this option ends with /
in most cases.
Simple rule: The URL of your output.path
from the view of the HTML page.
webpack.config.js
const path = require('path');
module.exports = {
//...
output: {
path: path.resolve(__dirname, 'public/assets'),
publicPath: 'https://cdn.example.com/assets/'
}
};
For this configuration:
webpack.config.js
module.exports = {
//...
output: {
publicPath: '/assets/',
chunkFilename: '[id].chunk.js'
}
};
A request to a chunk will look like /assets/4.chunk.js
.
A loader outputting HTML might emit something like this:
<link href="/assets/spinner.gif" />
or when loading an image in CSS:
background-image: url(/assets/spinner.gif);
The webpack-dev-server also takes a hint from publicPath
, using it to determine where to serve the output files from.
Note that [fullhash]
in this parameter will be replaced with a hash of the compilation. See the Caching guide for details.
Examples:
module.exports = {
//...
output: {
// One of the below
publicPath: 'https://cdn.example.com/assets/', // CDN (always HTTPS)
publicPath: '//cdn.example.com/assets/', // CDN (same protocol)
publicPath: '/assets/', // server-relative
publicPath: 'assets/', // relative to HTML page
publicPath: '../assets/', // relative to HTML page
publicPath: '', // relative to HTML page (same directory)
}
};
In cases where the publicPath
of output files can't be known at compile time, it can be left blank and set dynamically at runtime in the entry file using the free variable __webpack_public_path__
.
__webpack_public_path__ = myRuntimePublicPath;
// rest of your application entry
See this discussion for more information on __webpack_public_path__
.
output.sourceMapFilename
string = '[file].map[query]'
Configure how source maps are named. Only takes effect when devtool
is set to 'source-map'
, which writes an output file.
The [name]
, [id]
, [fullhash]
and [chunkhash]
substitutions from output.filename
can be used. In addition to those, you can use substitutions listed under Filename-level in Template strings.
output.sourcePrefix
string = ''
Change the prefix for each line in the output bundles.
webpack.config.js
module.exports = {
//...
output: {
sourcePrefix: '\t'
}
};
output.strictModuleExceptionHandling
boolean = false
Tell webpack to remove a module from the module instance cache (require.cache
) if it throws an exception when it is require
d.
It defaults to false
for performance reasons.
When set to false
, the module is not removed from cache, which results in the exception getting thrown only on the first require
call (making it incompatible with node.js).
For instance, consider module.js
:
throw new Error('error');
With strictModuleExceptionHandling
set to false
, only the first require
throws an exception:
// with strictModuleExceptionHandling = false
require('module'); // <- throws
require('module'); // <- doesn't throw
Instead, with strictModuleExceptionHandling
set to true
, all require
s of this module throw an exception:
// with strictModuleExceptionHandling = true
require('module'); // <- throws
require('module'); // <- also throws
output.umdNamedDefine
boolean
When using libraryTarget: "umd"
, setting output.umdNamedDefine
to true
will name the AMD module of the UMD build. Otherwise an anonymous define
is used.
module.exports = {
//...
output: {
umdNamedDefine: true
}
};
output.workerChunkLoading
string: 'require' | 'import-scripts' | 'async-node' | 'import' | 'universal'
boolean: false
The new option workerChunkLoading
controls the chunk loading of workers.
webpack.config.js
module.exports = {
//...
output: {
workerChunkLoading: false
}
};
output.enabledLibraryTypes
[string]
List of library types enabled for use by entry points.
module.exports = {
//...
output: {
enabledLibraryTypes: ['module']
}
};
output.futureEmitAssets
boolean = false
Tells webpack to use the future version of asset emitting logic, which allows freeing memory of assets after emitting. It could break plugins which assume that assets are still readable after they were emitted.
module.exports = {
//...
output: {
futureEmitAssets: true
}
};
output.environment
Tell webpack what kind of ES-features may be used in the generated runtime-code.
module.exports = {
output: {
environment: {
// The environment supports arrow functions ('() => { ... }').
arrowFunction: true,
// The environment supports BigInt as literal (123n).
bigIntLiteral: false,
// The environment supports const and let for variable declarations.
const: true,
// The environment supports destructuring ('{ a, b } = obj').
destructuring: true,
// The environment supports an async import() function to import EcmaScript modules.
dynamicImport: false,
// The environment supports 'for of' iteration ('for (const x of array) { ... }').
forOf: true,
// The environment supports ECMAScript Module syntax to import ECMAScript modules (import ... from '...').
module: false,
}
}
};
output.compareBeforeEmit
boolean = true
Tells webpack to check if to be emitted file already exists and has the same content before writing to the output file system.
module.exports = {
//...
output: {
compareBeforeEmit: false
}
};
output.wasmLoading
boolean = false
string
Option to set the method of loading WebAssembly Modules. Methods included by default are 'fetch'
(web/WebWorker), 'async-node'
(Node.js), but others might be added by plugins.
The default value can be affected by different target
:
'fetch'
if target
is set to 'web'
, 'webworker'
, 'electron-renderer'
or 'node-webkit'
.'async-node'
if target
is set to 'node'
, 'async-node'
, 'electron-main'
or 'electron-preload'
.module.exports = {
//...
output: {
wasmLoading: 'fetch'
}
};
output.enabledWasmLoadingTypes
[string]
List of wasm loading types enabled for use by entry points.
module.exports = {
//...
output: {
enabledWasmLoadingTypes: ['fetch']
}
};
output.iife
boolean = true
Tells webpack to add IIFE wrapper around emitted code.
module.exports = {
//...
output: {
iife: true
}
};
output.module
boolean = true
Allow outputting JavaScript files as module type. It sets output.iife
to false
, output.libraryTarget
to 'module'
, output.scriptType
to 'module'
and terserOptions.module
to true
module.exports = {
//...
output: {
module: true
}
};